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A Programming elective project at Hanze University of Applied Sciences, The Netherlands

The requirement of this course was to work with a 5 member team of programmers and create a game where the player is only a spectator of 5 AI battling with each other.

Food Snatchers is a time-based arena where the AI is supposed to gather food as much as possible. The win condition is dependent on the score that the AI has, which is achieved by gathering or snatching the food from other players, where the name of the game comes from. AI’s use the same base script, which every developer inherits, and then can decide if they want to edit the parent script from their child scripts. Each AI starts with a score counter of 0 and equal move speed. However, every AI has its own unique ability, which it can use to protect itself or to engage with others better.

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Food Snatchers Download 43 MB

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